Wearable Devices Ltd., a technology growth company specializing in artificial intelligence (“AI”)-powered touchless sensing wearables, has proudly announced its recent filing of a patent application with the U.S. Patent and Trademark Office for a groundbreaking touchless pinch-to-zoom technology for augmented reality (“AR”) and virtual reality (“VR”) wearables. This development marks a significant expansion and enrichment of the AR/VR era, setting new standards in digital interaction.
The innovative gesture-based control system allows users to interact with AR and VR environments through natural hand and wrist movements, enhancing the overall user experience. This touchless technology not only simplifies interaction but also makes it more intuitive, mirroring familiar actions used in everyday smartphone use.
Asher Dahan, Chief Executive Officer of Wearable Devices, states, “Our touchless control technology is not just an advancement; it’s a transformation in the AR/VR industry. We’re opening up new possibilities for users and developers alike, making these technologies more accessible, engaging, and versatile than ever before. This is just the beginning of our journey to enrich the digital era with innovative and user-friendly solutions.”
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Key enhancements of this technology include:
- Enhanced User Experience: Making AR and VR interactions more intuitive and enjoyable, reducing the learning curve for new users.
- Innovative Interaction: Pioneering a gesture-based control system that sets new interaction standards in the AR/VR industry.
- Broader Accessibility: Improving access to AR and VR technologies for a wider range of users, including those with physical limitations.
- Market Expansion: Contributing to a broader adoption of AR and VR technologies across various sectors, driving market growth.
- Setting Industry Trends: Establishing new trends and encouraging innovation within the AR/VR space.
Wearable Devices is at the forefront of this exciting new era, committed to continually pushing the boundaries of what’s possible in the AR and VR domains.
SOURCE: GlobeNewswire